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BAR SCENE

Bar scene I planned and executed, includes 3D modeling, UV, texturing, and lightning. 
For this scene I created accurate models of branded alcohol bottles. For that I created individual models and transparency maps to create the labels. My biggest challenge was to render all the glass in the scene in a way that will look real and the lightning will reflect well on. 
I tried to give it a warm and inviting atmosphere with a trending design.

Bar Scene: Services
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Bar Scene: Image

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