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DOODLE MANCER

Graphic design, UI, wireframes

Team project I worked on as a graphic designer. I created the buttons for the UI, made interactive wireframe in Adobe XD, and all the graphic design illustrations. 

Doodle Mancer is a GPS based game developed using Euphoria. Players will look for paintings using clues and beating mean brush monsters that are trying to destroy the art. 

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Team: 

Mia Reilly- Project Manager, Game Designer, UI/UX programmer

Jeremy Washington- Lead Programmer

Treyah Smith- Programmer, Technical Artist

Sara Miller- Modeler

Matt Buttafuoco- Creative Director, Modeler

Alyx Mendez- Animator/Rigger, Narrative Designer

MainDMDoodleMancer.png
Doodle Mancer: Service
ScreenDM1DoodleMancer.png
ScreenDM2DoodleMancer.png
BrushesDMDoodleMancer.png
Wireframes.png
Doodle Mancer: Gallery

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