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DOODLE MANCER
Graphic design, UI, wireframes
Team project I worked on as a graphic designer. I created the buttons for the UI, made interactive wireframe in Adobe XD, and all the graphic design illustrations.
Doodle Mancer is a GPS based game developed using Euphoria. Players will look for paintings using clues and beating mean brush monsters that are trying to destroy the art.
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Team:
Mia Reilly- Project Manager, Game Designer, UI/UX programmer
Jeremy Washington- Lead Programmer
Treyah Smith- Programmer, Technical Artist
Sara Miller- Modeler
Matt Buttafuoco- Creative Director, Modeler
Alyx Mendez- Animator/Rigger, Narrative Designer
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Doodle Mancer: Service
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Doodle Mancer: Gallery
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