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BEAR

zBrush, Maya, Substance painter

Low poly blue bear model I made in zBrush, quad drew in Maya, painted a texture in Substance Painter, and baked the high poly model as a texture to get the details. 
This model was made for the game Gliese I was working on with a team.

BearFrontSide_edited.jpg
Bear: Services
BearFrontSide_edited.jpg
BearFront_edited.jpg
Bear34_edited.jpg
Bear: Portfolio

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